Just a suggestion to keep up the "chrome" element with some "burning wreck" step loss for armor to leave on the battlefield as
souvenirs
, cohesion hit and suppression markers for armor units and
possibly halftracks and guns.
Also, here's an optional rule which might be fun to playtest: "Once the Direct Command Chit is drawn for a player that player may utilize command points to force a redraw. Each successive redraw costs 1 more CP than before." An enemy DC chit may not be forced to redraw.
, cohesion hit and suppression markers for armor units and
possibly halftracks and guns.
Also, here's an optional rule which might be fun to playtest: "Once the Direct Command Chit is drawn for a player that player may utilize command points to force a redraw. Each successive redraw costs 1 more CP than before." An enemy DC chit may not be forced to redraw.
