The club route costs 4mp per hex. You receive units (reinforcements) faster then they can move on the road. If I am doing it right. I have a couple questions:
Do the units have to stay in column mode until the end of the club route, or can a slower unit drop out of column so a faster unit can pass? Basically a 11mp
unit only moves 2 hexes correct? When the units start to pile up in the reinforcement hex, do you have to take them in the order they arrived? Thanks Dan
